Nude Patch Na Metro Last Light
About This Game It is the year 2034. Beneath the ruins of post-apocalyptic Moscow, in the tunnels of the Metro, the remnants of mankind are besieged by deadly threats from outside – and within.
Mutants stalk the catacombs beneath the desolate surface, and hunt amidst the poisoned skies above. But rather than stand united, the station-cities of the Metro are locked in a struggle for the ultimate power, a doomsday device from the military vaults of D6. A civil war is stirring that could wipe humanity from the face of the earth forever. As Artyom, burdened by guilt but driven by hope, you hold the key to our survival – the last light in our darkest hour Product Overview: Metro: Last Light Redux is the definitive version of the critically acclaimed ‘Metro: Last Light’, rebuilt in the latest and greatest iteration of the 4A Engine for Next Gen. Newcomers will get the chance to experience one of the finest story-driven shooters of all time; an epic adventure combining gripping survival horror, exploration and tactical combat and stealth. This definitive version also includes all previously released DLC, adding 10 hours of bonus single-player content to the huge solo campaign.
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Fans of the original game will notice new features and gameplay improvements, including new melee animations, the ability to check your watch and ammo supplies on the fly, and new full-body player animations. And those who favoured the more survival-horror oriented gameplay of the cult prequel ‘Metro 2033’ will find a new way to experience the campaign thanks to the introduction of two unique Play Styles – Survival and Spartan. The former transforms Last light from a more action-oriented stealth combat experience to a fraught, slow burn fight for survival. With the legendary Ranger Mode included to offer an extra layer of challenge and immersion, Metro: Last Light Redux offers hours of AAA gameplay for an incredible price.
Minimum: • OS: OS X 10.9.5 Mavericks or newer • Processor: 3.2 GHz Intel Core i5 • Memory: 8 GB RAM • Graphics: Radeon HD7950 3GB / NVIDIA GeForce GTX 750m 1GB • Additional Notes: Notice for OS X Yosemite 10.10.5 users with an Nvidia graphics card at or above the minimum specification listed: Currently separate drivers are available to fix performance issues specifically affecting Nvidia users who are using OS X Yosemite. These drivers are currently only compatible with OS X Yosemite 10.10.5 and can be found here.
Recommended: • OS: OS X 10.9.5 Mavericks or newer • Processor: 3.2 GHz Intel Core i5 • Memory: 8 GB RAM • Graphics: Radeon HD7950 3GB / NVIDIA GeForce GTX 775m 2GB • Additional Notes: Notice for OS X Yosemite 10.10.5 users with an Nvidia graphics card at or above the minimum specification listed: Currently separate drivers are available to fix performance issues specifically affecting Nvidia users who are using OS X Yosemite. These drivers are currently only compatible with OS X Yosemite 10.10.5 and can be found here.
Heh, did a lot of searching for these. There used to be a bug that made the dev console appear at startup. I spent quite a while trying to reproduce it, but meh, I was only doing it to find these commands. Originally I tried to use commands from S.T.A.L.K.E.R, but the engines aren't quite the same. They can be added to your user.cfg, so get tweaking!:banana: So far I've found commands for dof, physics, particles, ambient occlusion filters, lod distances. To think days ago I was complaining about the lack of graphics options.:banana: My source for this was a post in neogaf This might also help with those of you who have performance problems with 2033, although I, with my 64 x2 and GT 640, never did. Click to expand.r_lod_shadow_quality starts at 1., but can be raised to 2.